(Oddly, the loading screens are the only options that are selectable.)Īctivates data statistics. (Only works on main menu) Brings up a level select, doesn't turn off when re-typed. Unknown (it's mentioned in the game's code, might have to do something with collision). Maybe it's trying to pull up a menu it can't find). Unknown (might be broken or currently not working, all it does is dim the Main Menu's lights. (Note: The numerical keypad does not work with this) Teleports player to different level checkpoints using the number row keys while holding one of the shift keys. Goes to the previous scene level (does not work if you are in the Main Menu, which is the first scene). The KeystrokeTracker timeouts after 0.25 seconds. For example, typing fxps still activates data statistics. You can check out more guides about other levels on our website like Level 5 Clone or Level 7 Labyrinth.Note: These commands can still be activated even if another character is pressed. Hopefully, this full walkthrough got you over your troubles and you can start exploring hidden secrets and achievements at this particular level. The level is unique where your size matters and everything you have learned from the previous levels is still applicable here. Personally, this level 6 Dollhouse is one of my most enjoyable levels in Superliminal. Follow the path and you will see the elevator. Do not enlarge it that much so that you can enter it as normal-sized. Go through the keyhole and you will see a dollhouse placed on top of a chair. Another way is by making the big door so large that it can be used as a platform to place the other door on top of it to enter the keyhole door. Enter the other big door so you can teleport to that bite-sized door you made. You have to shrink one door to a bite-sized one and place it on top of the keyhole door. The way is by getting to the top with the keyhole looking door. Enter it and you will see one small door and one medium door. Keep heading straight and follow the path until you see another interactable door. Head back and go back to the door you used to enter the vent shaft. Note that you need to make the bouncy castle extremely small first so that it can fit on the flooring. Once you have shrunk the bouncy castle, place it on the flooring with a door where the vent shaft is facing. Pick up the bouncy castle from the vent shaft and shrink it multiple times. You will see at the end of the vent shaft that you are looking over the same swimming pool from before. Once you have entered the bouncy castle, you will see another hallway leading to a vent shaft. Place it near the swimming pool’s wall so that you can easily jump over it. Interact with the bouncy castle again and enlarge it until you can fit inside the room. Place it near the swimming pool wall and jump out of the swimming pool first. Enlarge the bouncy castle big enough so you can jump over the first ledge on the bouncy castle. At the end of the path, you will reach a swimming pool with a bouncy castle in the middle. You will enter another hallway and keep following the path until you see a door that leads you to a room full of lockers. Grab and enlarge one so that you can jump over that window’s frame. Head towards it and you will enter another room with 4 windows. There will be another door that falls down where you can enter. Aim the electric fan on the pillar blocks in the middle to knock it down. Head straight and you will find a tiny electric fan near a wall. Follow the path again until you reach a big reception hall with a pillar in the middle. If you do not fit in the door, simply head back and enlarge the dollhouse again before entering.įollow the path and you will enter a door that leads you to another hallway. Head straight to the room with the luggage and jump over it. Every time you enlarge the house, the smaller your character gets when you enter it.Īdjust it so that you are the size of a dog when you enter the dollhouse. Grab the dollhouse again and enlarge it again. Grab the tiny house and enlarge it so that you can enter the door normally.Įnter the house and go through the hallway and towards the end, turn right on the door to exit the dollhouse. You will enter a door that lets you fall to a big room with a tiny house on the table. You wake up again in a bedroom with an alarm and immediately head to the hallway and follow the path.
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